Oh, you guys... guys. I would pay good money for a polished, cross-country racing game based on the classic* Cannonball Run. For the time being, it looks like the closest we'll get is the Blackbox-developed Need For Speed: The Run, coming to consoles in November.
This is one of those years where EA publishes a NFS where you spend time outside the car doing stuff and typically--I'm gonna be honest here--that's never really the best part. This time around, you're in the shoes of Jack, a guy who has to race cross-country from San Francisco to New York with a $25 million prize on the line. Apparently, this will add in some elements of Hot Pursuit, with your character not only tangling with other racers, but cops and crooks who want to take you out before the finish line.
This time out, we've got a story-based game:
Jack is a marked man.
Jack has just found a way to save his life.
All he needs to do is win an illicit, coast-to-coast race from San Francisco to New York.
It’s called The Run. Three-thousand miles of unforgiving asphalt from San Francisco to New York. No speed limits. No rules. No allies. Armed with just his guts and instinct, Jack battles a field of the most notorious drivers ever assembled. Dense city streets, icy mountain passes and narrow canyons push his driving skills to the limit. Relentlessly hunted by the police, as well as the men who want him dead, Jack is racing for his life.
EA's in-house sports game developer Blackbox is the studio behind NFS: Undercover, which spent a lot of time trying to convince us that actress Maggie Q was a tough cop. So, I'm kind of on the fence about how well they'll handle narrative in this case.
You can see the story trailer below:
*I might be using the word "classic" a little liberally.
Need For Speed: The Run will be available on the 360, PS3, PC, Wii, and 3DS on November 15th.