Mark Waid’s (Kingdom Come, Empire) Irredeemable asks a simple question - “What if the world’s greatest hero decided to become the world’s greatest villain?” It’s a great question, but you won't be finding the answer here. You’ll have to read it to find out and now Comixology has issues #1 - #23 on sale from April 19th through April 21st! Read More...

What are the great collaborations of our time? Simon and Garfunkel. Laurel and Hardy. Gallaher and Ellis? Okay, maybe not yet on the last one, but writer David Gallaher and artist Steve Ellis have slowly been carving out a niche for themselves in the comic book world, turning in fan-favorite cult runs on creator owned titles like High Moon and Box 13, as well as work on Marvel books like Winter Guard.

We recently caught up with the pair on the eve of the release of the last issue of Box 13: The Pandora Process, a sequel to their previous, wildly successful online experiment to talk about all their projects, including a unique one-shot as part of Deadlands, a comic book adaptation of the weird western RPG from Image Comics:

MTV Geek: Let’s first talk about conventions… You guys were at C2E2, and sold out of your books almost immediately. How has hitting the convention circuit helped build your fan base?

David Gallaher: Steve and I are pretty passionate creators. When we are at conventions, I think that passion really shines through -- and I have to say, based on my experience, our fans are equally passionate. Passion is contagious.

Steve Ellis: Sitting in your studio for many hours in the day requires you to sit alone and work with your own passion and excitement to fuel you. Going to conventions recharges you and it's an infectious feeling. It is a great release to be surrounded by similar people who share your enthusiasm. It is a personal relationship between us and the fans -- and gives them investment in the projects too.

Geek: There’s a ton of fan support for High Moon, it seems… What is it about your supernatural western that’s so resonated with people?

DG: I think there is a real hunger out there for new, interesting and compelling material. I like to think that readers get hooked on watching cowboys wrestle with werewolves -- you know the spectacle of it all -- and stay for the storytelling and worlds we've created.

SE: I think that people respond well to projects that come out of genuine place of inspiration, time, and effort. We take the time to back up the fun stuff with a real story, and a sense of history. There's a breadth and depth to what we've created. It's a double punch of flashy images and strong storytelling. We work hard to play to all of those elements in our stories -- and give our fans value with their reading experience.

Geek: Looking back, do you feel – for both of you – that your style has changed over the course of making High Moon?

DG: Hmmmmm ... Good question. I hope it has improved, and that we've only gotten better. Along the way, Steve and I took the opportunity to experiment and try different techniques of collaboration and story telling and I hope that has paid off in the long run.

SE: I think it has refined itself. I started experimenting with High Moon right off the bat -- but as I went along, I think it found its style and a solid visual voice. As fans know, each chapter has its own feel. Chapter Three, for instance, is different contextually than Chapter 4. The art reflects that. Read More...

With all this digital distribution taking place in the comics world, it’s hard not to worry about the little guy sometimes. You know, your local comic book shop. That’s where the new Digital Affiliate Storefront Program, just unveiled at C2E2, comes in.

The new program will put a digital storefront and ComiXology’s acclaimed reader software on retailer’s own websites! Tons of publishers have signed up for the affiliate program including BOOM! Studios, Image Comics and Dynamite Entertainment. Now, there is even a stand alone DC Comics storefront available for those who just can’t get enough of DC characters like Batman and the Green Lantern!

Here’s a bit from the press release:

“Publishers have quickly recognized that the Digital Storefront Affiliate Program is a win-win situation for both themselves and the retailers to sell more comics,” said David Steinberger, CEO of comiXology. “Having DC, Image, BOOM!, Dynamite and all the other publishers on board shows their continued commitment to the vibrant retailer community and ability to continually innovate.” Read More...

By Sean Kleefeld

When I first started this column, I made a distinction between webcomics and newspaper comics on the web. What I didn’t distinguish at the time was the difference between webcomics and digital comics, an oversight that I will now attempt to correct. Since both are provided through and read on electronic devices, the line is a bit murkier and not as obvious for many people.

The difference between digital comics and webcomics is not unlike the difference between the Internet and the World Wide Web in that many people confuse the two because of some similarities in the delivery mechanism. The Internet is the global network of computers that are constantly sending information back and forth, while the Web is a subset of that, focusing expressly on the documents designed for being viewed through a browser. Most pirated comics, for example, are not available on the Web, but are downloaded via torrents that are offered via the Internet. The short version is that, if you’re not interacting with a document through a Web browser, it’s not part of the World Wide Web.

Speaking of pirates, let’s take a look at a couple to see where webcomics and digitial comics differ. Zap! is a webcomic by Pascalle Lepas and Chris Layfield. It’s a science fiction story that follows Zap Vexler’s quest to regain (or recreate!) his identity. Though first mate Reona ran afoul of some pirates in Volume Five, and they’ve established a truce to reach their complimentary goals.

To read the comic, you go to their website and call up the page you want to read. Like most webcomics, there are forward and back buttons alongside the pages of art, some commentary from the creators and links to other parts of the site, including news, forums, an FAQ and a store where you can buy some of the original art or print copies of the story. The comic is available to read for free with archives going back to its inception in 2003. Read More...

You can continue the adventures of the Green Hornet using your iPhone, iPad, or iPod Touch with comiXology's new Green Hornet comics app (in partnership with Dynamite Entertainment). We chatted with comiXology CEO and co-founder David Steinberger about the new app and what digital comics readers can expect!

MTV Geek: What titles were included in the app’s lineup?

David Steinberger: We currently have five different Green Hornet series that are included in this App: Kevin Smith’s Green Hornet, Green Hornet: Year One, The Green Hornet Strikes Back, Green Hornet: Blood Ties, The Green Hornet: Parallel Lives. Overall we have 30 Green Hornet comics so far and more to come.

Read More...

ComiXology announced today that they have launched the industry's first Digital Storefront Affiliate program for retailers. Participating comic book merchants will be able to integrate comiXology's library of digital comics within their own website -- giving their customers the opportunity to buy their digital comics directly from their local store's digital storefront.

The move is intended to empower comic book retailers at a time when there is some worry about future of print comics, by providing "one stop shopping" for both print and digital comics to customers who prefer both. Read on for more details about comiXology's revolutionary new initiative!

Official Press Release:

ComiXology Announces Program for Retailers to Sell Digital Comics 

Industry’s first digital storefront affiliate program provides roadmap for retailers to thrive in Read More...

Is this a comment on Batman Beyond's futuristic, digital universe?

DC Comics announced today that all issues of the new "Batman Beyond" series will be released digitally "day-and-date." What that means is that you will be able to buy new issues of the title on ComiXology, the PlayStation Network and at DCComics.com the same day as they hit stands at comic book shops.

This move, like most day-and-date designations, is potentially controversial with comic book retailers, some who feel that this creates unfair competition with print comics. But others have the viewpoint that there is room enough in the comic book marketplace for both print and digital new releases -- with some people even purchasing both versions of the same book.

The digital issues of "Batman Beyond" will cost as same as their paper counterparts: $2.99. Other upcoming day-and-date releases from DC Digital include Young Justice #0 and issues of "Justice League: Generation Lost."

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Welcome to our look at recent cool happenings in the world of digital comics, starting with...

Marvel Comics App 99 Cent Super Sale: starting now, and running through January 4th, this Super Sale spotlights a different character or series every 24 hours, offering readers a brand new set of sale titles each day for only 99 cents! Today's pick: Amazing Spider-Man! Only on the Marvel App, for the iPad, iPhone & iPod touch. Read More...

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