Very few bands have their own Monopoly Collector’s Edition, but it looks like AC/DC is next in line. Parker Brothers recently revealed they will release the Monopoly: AC/DC Collector’s Edition in August.

So how on earth are they going to make an AC/DC Monopoly? Well, first of all the player tokens will be AC/DC themed with a canon, a stack of cash, a lightning bolt, a flaming bell, Angus Young’s schoolboy hat and a bundle of dynamite rounding out the choices. Players will travel around the board buying up AC/DC albums and famous concert locations rather than the standard properties. Instead of buying houses and hotels to upgrade your lots, we’ll buy gold and platinum records. Read More...

Only a few short months ago, gamers were introduced to Nightfall, a deck building card game that debuted to strong reception. The game was published by AEG, the established leaders in merging deck building with theme, but Nightfall brought more to the table by incorporating play mechanics that directly combated the most prominent criticism of deck-builders.

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Last week, I had the opportunity to chat with Cryptozoic Entertainment's Chief Creative Officer Cory Jones about his company's expansion from makers of the World of Warcraft Trading Card Game to publishers of a full line of board games. Since he is also designer of the new The Walking Dead board game, we were able to get a sneak peek into how the game will play. Here's what Cory had to say:

MTV Geek: So before we get started here, tell us a little bit about yourself and your involvement on The Walking Dead.
Cory Jones: I am the President and Chief Creative Officer here at Cryptozoic, so everything creative sort of flows through me. On this particular game, I actually designed it.

Geek: As a company, you guys are really jumping head first into board gaming. What gave Cryptozoic the motivation to expand into this market?
Jones: Our goal is to be the best hobby gaming company in the world, and we have the WoW trading card game, which we feel is the best trading card game out there. So when it comes to everything else in the hobby space whether that be board games, card games, or role playing games , we want to do the absolute best job possible and have the quality speak to the company we are going to be in that space.

Everyone here is a hardcore board gamer. Our motto is ‘fans first,’ and foremost that means we are fans of everything we work on. When it came to board games, we felt that we could put out some amazing board games, and also felt that it’s something we wanted to do because it’s what we are into. I believe our board game schedule this year is about 6 board games, and next year it will be up to about twelve. We have a ton of stuff in the works right now, and we’ve already announced the Penny Arcade deckbuilding game.

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First came Burning Wheel Classic, then came Burning Wheel Revised. Now after six years, fans can look forward to a bigger and better version of the breakout indie RPG success with Burning Wheel Gold. In a post to the game's official blog, creator Luke Crane revealed all of the details for this new edition. This new book had been teased for weeks prior as Burning Wheel's "Summer Secret Surprise," and it looks to be well worth the wait.

Rather than provide a small update to fix the problems of Burning Wheel Revised, this new edition is now compiled into a 600 page tome that includes completely revised and clarified rules. The revisions cover everything from sorcery to fights, and faith tests to mounted combat.

Although the new content is not completely backwards compatible (most of the supplements content will still work), Luke promises that gamers won't mind. In his words, "trust me, once you see the game, you’ll understand why—you simply won’t want to go back. The book is so much easier to navigate and reference, there’s no point in looking back."

For more information on this release, check out the latest episode of Jennisodes Podcast where Luke discusses the news, or head over to the Burning Wheel blog for the full announcement, where you will find a link to a free 74-page pdf preview book that includes a fully playable version of the introductory game!

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You've Heard of Free Comic Book Day, but What About Free RPG Day?

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This Saturday, June 18th, is the day, so mark your calendars. The goal of Free RPG Day is to inspire gamers to branch out and try something new, or for first-timers to dip their toes into the water. Along those lines, the majority of products being given away are quickstart modules that can be used to get a feel for a new system. Keep this in mind when you head to your local shop this weekend, and check out the offerings from those smaller companies you've never heard of.

There are even a few neat accessories included in the giveaways, such as different types of dice and a dice tower, as well as an alternate rules sheet for a board game, The Settlers of Catan. Here's the full list of products you can expect to find, courtesy of the official Free RPG Day website: Read More...

Mayfair Games has completed their flurry of Catan releases with The Struggle For Catan, a 2-4 player multiplayer card game which follows the revised editions of the 2-player-only The Rivals for Catan card game and the Catan Dice Game. All of these new games seek to emulate the Catan experience with a smaller, faster, and less expensive substitute, so how does The Struggle for Catan perform against its peers? Read on for the full review:

Just the Facts:

Players: 2-4
Playing Time: 45-60 minutes
Age: 10 to adult
Publisher: Mayfair Games
MSRP: $15.00
Release: June 2, 2011

The Gameplay:

As is standard for Catan games, The Struggle for Catan is played until one player reaches ten points. They'll go about reaching that goal by collecting sets of resource cards, then trading them in to acquire roads, settlements, cities, knights, and a new type of building, the city expansion. The twist in this card game is that roads and knights, along with the victory point they grant, can change hands at any time.

Each turn begins with a trading phase, which works quite differently than in traditional Catan. Players can perform trades in any combination of the following three ways:

  • Swap a card from their hand with an available card in the resource market (a row of five cards kept face-up next to the deck).
  • Discard a card from their hand and draw a random resource card from the deck.
  • Trade with an opponent by taking a random card from their hand and replacing it with any card from your hand (including the one you just took).

Simply put, when it comes to trading with other players, there is no wood for sheep in this game. Instead, it's wood for whatever I damn well feel like giving you.

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Game publisher AEG is encouraging its fans to support their local gaming stores by offering up some free loot to those who stop by. Over the next few days, stores around the country should begin receiving the "Free Cool Stuff Box" loaded with promotional materials and a special surprise: one free pass to Gen Con.

Included in the box will be:

  • Nightfall promo card packs -  Lisaveta Florescu and Shadow Seven
  • Thunderstone promo Pack #2 - Guardian of Strength, Stormhold, and Dragon Humanoids
  • Legend of the 5 Rings: War of Honor - Ronin Tile Set

The Gen Con pass will be valid for all four days of the event, held in Indianapolis from August 4th to 7th. Only one pass will be included in each box, though, so stores are encouraged to come up with a creative way to award the pass to a customer, such as a tournament or raffle. Read More...

 

Fantasy Flight Games has dropped a hint to their future plans for board game Mansions of Madness, including some exciting potential news about a new product delivery method. Included in their updated FAQ for the game (downloadable here), Fantasy Flight mentions the following:

While some errata has been revised in the second printing of the game, we will include a corrected set of all known misprinted cards in the first (non-print on demand) Mansions of Madness expansion.

While the obvious news here is that players will receive corrected cards, the subtle news is that Fantasy Flight has alluded to the existence of two types of expansions for the game, both traditional and print-on-demand.

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The internet gaming scene is abuzz over the latest games to meet their Kickstarter fundraising goals and enter a growing list of crowd-sourced board game successes. Startup Fever and The Road to Canterbury are those games. One puts players in the driver's seats of Silicon Valley startup companies, while the other is based on the Pardoner character in Chaucer's story The Canterbury Tales. Both have a few things in common though: they have doubled their fundraising goals and close for funding on Tuesday, June 14th.

Game #1: Startup Fever

At its core, the game is about competitive hiring and the sort of personnel management it takes to prevent staff from jumping ship to your competitors (while trying to poach your opponent's aces, of course). Players have to maintain a staff of "nerds" (engineers) and "suits" (marketers) just long enough to develop their startup and launch a successful project. Think you've got what it takes to run the next Facebook? If you're not careful, you'll wind up with Pets.com.

The extra funds have been put to good use, allowing publisher Meetpoint LLC to have the game printed by the same folks who made Pandemic and Alien Frontiers, two games known for high production values. Startup Fever will require approximately 250 wooden pieces, which should drive fans of the Euro-style game components wild. Take a look at the prototype board and a few cards:

Why you should still consider funding: The retail price is expected to be $60, while the Kickstarter project will get you a copy of the game with free shipping for only $50. At the $60 funding level, backers will also receive an exclusive "Venture Capital" expansion that adds lawyers, company stock, and additional events to the game.

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A chill just ran through Alan Moore's beard. This September, the game of Heroclix once again gets an infusion of “grim and gritty” with the release of WizKids/NECA's newest box set-- The Watchmen: Crimebusters! Following the style of their Brightest Day and Green Lantern Movie sets, the Watchmen make their way in a pretty impressive and affordable package. 2 maps, dice, a rule sheet, and 6 figures make up the set (Dr. Manhattan, Ozymandias, The Comedian, Silk Spectre II, Nite Owl II, & Rorshach), and while being obvious sculpts from the film they seem to have adopted the DC Comics’ coloring from the classic graphic novel. Notice those sweet purple pants on Rorschach? Yeah, we did too.

The Packaging Read More...

Back in April, I took at look at the mobile app scene and came to the conclusion that board games were entering a golden age of electronic adaptations. It's only been two months, yet so many new great game apps have been released and announced that I could not list them all if I tried.

Some of the biggest news has an increase in support for the Android platform. Codito Development, who have been on a tear with their iOS releases, will be porting Medici, Ra, and Tigris & Euphrates to Android. Big Daddy Creations will be porting over the popular Neuroshima Hex app as well. As Android phones improve, and the smartphone user base in general continues to expand, I expect the Android marketplace will see many more great games come its way. Read More...

City Square Off is a light abstract strategy game that is loosely themed around city planning. Lay down your city tiles, but don't get yourself backed into a corner. As the game's box says, you've got to plan to win. Read on for the full review:

Just the Facts:

Players: 2 (or teams)
Playing Time: 15 minutes
Age: 8+
Publisher: Gamewright Games
MSRP: $19.99
Release: June 2011

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The latest hobby game retailer survey from industry monitor ICv2.com is in, and the results show that games have continued their steady growth from 2010. Games exhibited strong sales in the first quarter of 2011 with a few notable highlights.

The most biggest change to these rankings is that the board and card game chart from previous quarters has been split into two separate top 10 lists in order to show proper depth of the market and to acknowledge the growing popularity of deck-building card games as an important sub-genre of hobby gaming.

Top Card Games:

1. Dominion / Rio Grande Games
2. Munchkin / Steve Jackson Games
3. Thunderstone / Alderac Entertainment Group
4. Ascension / Gary Games
5. Killer Bunnies / Playroom Entertainment
6. Bang! / daVinci Games
7. Dixit / Asmodee Editions
8. Resident Evil / Bandai America
9. Seven Wonders / Asmodee Editions
10. Guillotine / Wizards of the Coast

These sales rankings prove that the buzz surrounding Ascension: Chronicle of the Godslayer (which we reviewed last week) as the strongest contender to Dominion and Thunderstone is justified. It is also worth noting that of the top 7, Ascension is the only game that does not have the weight of a multiple-expansion franchise behind it. That will all change this month when the first expansion, Rise of the Fallen, hits store shelves. Read More...

File this one under things that were never expected. Over the weekend at Comicpalooza in Houston, Texas, Steve Jackson himself took the stage to announce the newest licensed Munchkin product. Conan the Barbarian will be coming to the world of Munchkin with a 15-card mini-expansion. "No one knows more about killing his foes and taking their stuff than Conan," said Munchkin Brand Manager Andrew Hackard. "The Paradox team are fans of Munchkin, and we love Conan, so this was a match decreed by the gods. The hardest part was cutting all the good stuff in the movie down to 15 cards."

Unlike the previous licensed property, Axe Cop, the Conan set will feature the artwork of Munchkin veteran John Kovalic. Also, each Conan card will have the standard Munchkin Fantasy backing so that it may be mixed in for play with that set. The new Conan set will be sold in non-random booster packs that contain every Conan card for $5.95 starting this fall. The release is timely given the August premiere of the new Conan the Barbarian movie in theaters.

[via Steve Jackson Games Daily Illuminator]

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Following the release of their successful dungeon-crawling D&D Adventure System board games, Castle Ravenloft and Wrath of Ashardalon, Wizards of the Coast is switching gears to provide a strategy gaming experience with a Dungeons & Dragons setting. Conquest of Nerath will allow 2-4 players to command the armies of Nerath, Karkoth, the Iron Circle, and Vailin in a game that resembles Risk more than role playing. D&D has finally met up with war gaming, and in the mix for each army are foot soldiers, siege engines, wizards, monsters, dragons, and more.

This game is definitely not skimping on the pieces. 252 plastic miniatures represent more elves, goblins, and undead than you could shake a stick at, which is always a welcome sight for RPG fans looking to re-purpose D&D board game components for use in their own custom campaigns.  There's a healthy deck of cards and pile of dice, so all the other bases are covered. Also of note are dungeon tokens, which are used to mark spaces that can be further explored. It will be interesting to see how a few quick dungeon delves are worked into a larger war game.

Conquest of Nerath will be available on June 21st, and will retail for $79.99. We'll be posting our full review of the game here at MTV Geek in late June.

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