While there's no denying Sony knows how to make some pretty sexy laptops, we find this custom Sony Vaio F-Series much more appealing than the standard unit found on store shelves. The case mod seen above was originally created on commission for Sony, but now John “Wilhelm” Dunn of the Victorian Steam Calculation Engine Company is willing to make you your own... if you can afford it. Read More...

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By Kevin Kelly

Sony continued the first-day trend of press conferences that moved along at a breakneck pace, covering a wide range of categories without lingering too long on one thing and thus saving the audience from burnout. That's something that many companies, including Sony, have done in the past and instead the new trend seems to be "Hold on, because we're really moving."

Sony approached their press conference with a shotgun, giving everyone a brief overview of their new items. While there wasn't any one "Holy CRAP!" item on the list, it was more about incremental upgrades to items: Handycams that can project videos up to 100" wide on nearby walls, the Bloggie Live camera that can livestream HD video content to the web, a remote control for their televisions that features a touchscreen and a microphone for voice control, and so on.

Oh, and Will Smith provided one of the more awkward "Celebrities at CES" moments we've ever seen.


Twisted Metal

Back in the day, during the original PlayStation era, Sony introduced "Twisted Metal," an all-new video game franchise that redefined the car combat genre. By taking insane characters (some literally) and placing them in an over-the-top destruction derby with the grand prize being their hearts deepest most desire, the then unknown David Jaffe and team won the hearts and minds of new PlayStation owners. It's been over 15 years since the franchise's original release, but this February Sony is bringing back Sweet Tooth and some of his demented friends for "Twisted Metal"'s first appearance on the PlayStation 3.


Sony PlayStation 3D Display

One of the biggest buzzwords in digital entertainment for the last couple of years has been "3D. " Whether you're hearing about 3D in movie theaters, at home or on the go, there are countless hardware manufactures placing bets that the third dimension is going to pay off big… and soon. One of the companies at the forefront of bringing the technology home is Sony; who packs a combo punch like only an international multimedia conglomerate can. With movies, TVs, and video games in their pocket, Sony is charging full steam ahead to bring 3D tech to consumers. Their latest product that plays in this space is a hybrid between two of their most lucrative hardware departments: the PlayStation 3D Display mixes together Sony's tried and true PlayStation brand, and their top of the line display business to produce a screen tailored to suit cutting edge gamers' evolving needs.


One is a team-based FPS looking to capture every high-octane bank robbery you've ever seen on film and the other is a dimension-twisting side-scroller with a beat. I spent a couple of hours with these two recent PSN releases and here's what I thought about them!


PixelJunk SideScroller

The PlayStation Network is home to some of the most creative and experimental games of this console generation, and Q-Games' PixelJunk series leads that pack. Beginning with "PixelJunk Racers" in 2007, the Japan-based developer, has re-imagined genres, simplified gameplay, and created a unique series of experiences that are unlike so many currently on the market. Their latest entry, "PixelJunk SideScroller" takes shoot-em-up gameplay and blends it with the series' signature retro-style graphics to create another enjoyable entry in the franchise.


Sony’s new handheld, the Playstation Vita, officially hits store shelves on February 22nd, but those of us anxiously waiting to get our grubby, gamer fingers on the souped-up PSP can snag one a week early -- if we don’t mind dropping a little extra coin for a pre-order bundle from select retail outlets. Read More...

Racthet and Clank: All 4 One

Making their first appearance in 2002, Ratchet and Clank, Sony's heroic Lombax and his trusty mechanical sidekick, have been mainstays on the PlayStation 2, Playstation Portable, and PlayStation 3, starring in a total of nine different games. This month marks the launch of their tenth release, "Ratchet & Clank: All 4 One," which is Insomniac's North Carolina studio's first title, as well as Ratchet and Clank's first foray into four-player co-op gaming. In order to celebrate this momentous occasion, MTV Geek recently asked Studio Director Chad Dezern a few questions about R&C's latest title, and how it differs from its predecessors.


This morning, WB Interactive announced that Batman: Arkham City has shipped 4.6 million copies of the new PS3/Xbox 360 title. To put that into perspective, in just a week, WB Interactive and Rocksteady have gotten double the number of copies of Arkham City out to gamers than in a whole month of release for Arkham Asylum. That's a lot of folks out there potentially kicking crime in the face on the mean streets of the AC over the last week.

I'm calling it right now: for the end of month Xbox Live/PSN online rankings, we'll see something like this: 1. Modern Warfare 3, 2. Battlefield 3, 3. Arkham City.

Meanwhile, on the critical front, Arkham City is on very solid footing with a respectable aggregate score of 87% on Metacritic, with 95%, 96%, and 91% for the critics' rating for the 360, PS3, and PC respectively.* I'm going to go out on a limb and assume that Rocksteady Studios will be in the Batman business for a little while, and that's not even considering whatever kind of DLC model the studio might have in place for post-launch release. That's my real hope: that Rocksteady uses the open world experience of the game to add more story and side quests for Batman. Wouldn't it be great if we got something on par with the Lost and the Damned expansion for GTA IV or Undead Nightmare for Red Dead Redemption?

*The dip in the average comes from the player reviews which have been figured in.

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Halloween's right around the corner and you're looking for some games that might be fun to turn on with the lights off. Well, check out these ten titles that are definitely worth hunting down for some console-based thrills and chills!

10. Alan Wake (Xbox 360)

In this long-in-development from Max Payne developer, Remedy, you play as a world-famous writer who travels to the small town of Bright Falls to work on your latest novel when your wife turns up missing and you're beset by shadowy creatures and scenarios from the novel you haven't even finished yet. For much of the game, you'll be wandering around in the dark, using your trusty flashlight to fend off enemies and whatever firearms you can grab to take them out. You can find a few genuine scares while being attacked from all sides by former-people muttering crazy nonsense at you. However, the primary mechanic and the basic structure of this 2010 title quickly gets repetitive, and some of the intentionally... pulpy writing gets downright awful. Read More...


Most big budget titles that come out these days take advantage of long established or proprietary game engines, which is why there's something to be said about indie developers using smaller engines; it levels the playing field a bit. Unity is a freeware engine that devs can use to create games for multiple platforms like the PC, iPhone, and Wii. While it is a great took, there haven't been too many Unity-based games to hit consoles. In fact, Recoil Games are the first developer to release a Unity game for the PlayStation 3, "Rochard," a gravity defying, 2D, puzzle-platformer that will take you to the deepest recesses of the universe.

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