There's no doubt that the 3DS has been in a bit of a slump since it was released earlier this year. However, over the last few months things have changed quite a bit; the price has dropped, Netflix has become available, "Ocarina of Time" was released, and that's just to name a few. Even with all that, there has been one thing that has absolutely plagued the system since launch: no Mario. Well, that's about to all change on November 13 with the release of "Super Mario 3D Land," Mario's first, original, three-dimensional game on a portable system. And the best part, at least for Nintendo, it just may be the system seller they need this holiday season.

Read More...

You can totally take Old Flying Murder there

You can totally take Old Flying Murder there

There are two kind of readers who'll be checking this guide out: those who have played previous entries in Bethesda's Elder Scrolls series but haven't touched Oblivion in five years, and those of you who have finally succumbed to all of the (from where I'm sitting, well-deserved) hype for the expansive RPG, and finally decided to pick it up. Well this brief dive into the new game is for all of you guys and girls out there heading into the frosty, atmospheric land of the Nords in Skyrim for the first time: some things to see, some things to do... some things to run away from until you've got an axe powerful enough to hack them into Oblivion.

So throw your copy of the game into your platform of choice (or you PC people, just launch Steam), and let's see what's happening in Skyrim.
Read More...

Next week's release of Jurassic Park: The Game represents an interesting--I'd even say, dramatic--shift for longtime adventure game developer Telltale. Although the company has only been around in its current form since 2004, many of its founders were former LucasArts employees who, nearly 20 years ago, pioneered the adventure game format on PCs with the Sam and Max series. In this decade, they've worked out a pretty effective formula of developing episodic, story-based games that have mostly been character-focused comedy/adventures featuring (sometimes devious) puzzles and their patented brand of humor. And while they've dipped their toe into other genres in the past--notably a couple of CSI games--Jurassic Park sees the studio edging a little closer to action territory, with a greater emphasis on speed and survival than in games from the company's past.

Recently, we spoke to Telltale CEO Dan Connors, and Designer Joe Pinney about bringing Jurassic Park to consoles and the PC, about putting players on the clock and (possibly) watching them get killed, as well as some teases about their recently-announced Walking Dead game.

Making a Jurassic Park game the Telltale way
Jurassic Park: The Game takes place immediately after the plot of the 1993 film, and is set on the main site of the chaos, Isla Nublar. The action revolves around a minor character from the film, scientist Dr. Gerry Harding as well as the missing shaving can filled with dino embryos stolen by Wayne Knight’s computer tech character Dennis Nedry. “We wanted to deliver an experience that feels like you’re going into one of those Jurassic Park films.” This is from Jurassic Park: The Game designer Joe Pinney, who explains that this was a chance to get up close and personal with the human stories from the movie while also contending with hungry, angry dinos. Read More...

The upcoming Monolith-developed downloadable shooter continues to be weird and weirdly intriguing as we get closer to its January release.
Read More...

It's everybody's favorite time of year again: that's right, time for the quarterly/first-half earnings reports from the game publishers. No, seriously, this is actually a cool time to keep up with game news since around now the companies that make the games you like will be announcing (or at least teasing) what they have coming down the pipe in the next year.

In this case, it's Ubisoft CEO Yves Guillemot running down some of the Tom Clancy name-owners' dollars and cents for the last six months, including the announcement that they're so excited about next week's release of Assassin's Creed: Revelations that there's another, unnamed AC game coming in 2012. Here's precisely what the man had to say about next entry in the time-hopping murder adventures: "I have the pleasure to announce today that there will be another full-fledged Assassin's Creed title next year. It will be another major release, and we will be communicating more about it in the coming months." Read More...

Atlus, the publisher behind the brilliant and bent J-RPGs in the Shin Megami Tensei series of games, is set to publish French developer Cyanide Studios' action-RPG based on Game of Thrones. Cyanide has actually posted a couple of screenshots for the 2012 release up on their blog. From the look of the images, this will be another adaptation of the source novels and not, in fact, a direct-tie in to the HBO series. Which means, of course, that we're still one step farther from having a CG Peter Dinklage on our consoles. Read More...

Arguably the biggest release of the year drops this week: yeah, that's right, Pro Evolution Soccer 2012 is hitting for the PS2 (!) and none of y'all is ready! It's the beautiful game, people!

Alright, and the big magilla of shooters is here, while Bethesda wants you to explore their biggest Elder Scrolls title to date, and we get a trifecta of remakes/re-releases with Super Mario 3D Land, Metal Gear Solid HD Collection. Just leave your wallet/purse on the counter at your local game retailer because they're gonna be emptying it out this week.
Read More...

This just in: Takashi Miike can and will get your licensed property movie in on time and under budget. That's what this trailer for the February release of the live-action Phoenix Wright reminds us, at least. Besides showing off some of the plot of the upcoming DS/GBA series adaptation, the trailer also reminds us that Japanese adaptations of games and manga do not get money to get made, they simply get made and the producers hope for the best. Still, it's hard to get pessimistic or complain too much given the relatively limited scope of the games. Read More...

Unless this is your first time at the rodeo, you know how this goes: step one, Activision releases a Call of Duty game that breaks shipping and/or sales records; step two, Activision announces within a day of the most recent release that you're going to be getting a sequel next year. Repeat until video games don't exist anymore and we're all getting our entertainment through hyper-sentient "fun cubes." Case in point, yesterday's global release of Modern Warfare 3 has resulted in the biggest shipment of a title in one day in gaming history. Just to clarify, that's not sold, that's ordered and shipped to retailers for sale, meaning there are a lot of copies of out there.

In a quarterly report, Activision CEO Bobby Kotick confirmed that yes, there will be a new COD game in 2012 alongside the planned release of Diablo III. Of course, at this stage there's no confirmation on the all-but-certainty that alternate year developer Treyarch is the team building the next non-Modern Warfare entry in the series. My guess, though: in the almost certain likelihood that Treyarch is working on the next one, it'll be a direct sequel to the history-hopping Black Ops. Read More...

As many of you long-time readers will know, we've covered and reviewed Kotobukiya's Bishoujo line of statues quite fiercely. It could be due to their incredible sculpting, their anime-styling, or simply the fact that the entire line is made up of our favorite female characters in sexy poses. Whatever. Don't judge us! Anyway, after breaking from their comic-only designs with the Ghostbusters Bishoujo, our friends at Kotobukiya are releasing their next statue from the hit video game series Mass Effect: Liara T'Soni!

Read More...

What is a new numbered entry in the Grand Theft Auto series if not a game-changer for the industry? While the advances between GTA IV and the previous console title in the series weren't so huge, between III and IV, the evolution of the series between III and IV feel like a leap from a rough draft version of Liberty City to the complete story in the most recent game.

So what kind of great leaps and innovations can we look forward to in GTA V? Well, here are some guesses.
Read More...

Archie's Mega Man

Adapting video games to comics is no small task, just ask Archie's head writer on Sonic and Mega Man, Ian Flynn (or editor Paul Kaminski). Balancing someone else's creation with your own ideas, in order to create a book that fans will appreciate is daunting, to say the least. However, with Sonic in its 13th year, and an overwhelmingly positive response to the first arcs of Mega Man, it seems like Archie is doing something right. Read on to find out what Ian thinks of both series, as well as some of the hurdles that he has had to overcome while working on both books.

Read More...

Get your first tantalizing and elliptical glimpses at the new XBLA Alan Wake "experience" as well as Bioware's top-secret new project.
Read More...

Prepare to get a dose of strategic planning in your Assassin's Creed

The worlds of video gaming and hobby gaming don't collide very often, but when they do, prepare yourself for some rather interesting results. Ubisoft has thrown video game journalists for a loop by announcing Assassin's Creed Recollection, a digital card game for iOS. With a 10 hour campaign.

Little is known about the gameplay outside of this blurb from the official Ubisoft press release:

Assassin's Creed Recollection lets fans discover and amass a wide variety of artwork created for the Assassin’s Creed franchise. Players also will be able to compete in political battles in a real-time strategy game with key characters and locations from the Assassin’s Creed franchise.

Read More...

Sonic Generations

A lot can happen in 20 years, just look at Sonic the Hedgehog. Back in 1991 when the blue hedgehog with an attitude made his first appearance on the Sega Genesis the video game landscape was completely different. 16-bit sprites and blast processing were all the rage, and only two platforms, each with their own respective mascot, ruled the console market, the Sega Genesis and the Super Nintendo. Fast-forward to two decades later and Nintendo's Mario is clearly the winner of the first console war, whereas Sega got out of the console business within ten years of Sonic's birth.

Even without his own console Sonic still has a host of titles under his belt, spanning both 2D and 3D gameplay. The dimensional difference is a decision that seemingly splits fans of the series into two distinct camps. In an attempt to bring together those factions, and showcase their most recognizable character in his 20th year of games, Sega has released "Sonic Generations," the first Sonic game to combine both styles of gameplay, and both styles of Sonic.

Read More...

Top Categories

©2014 Viacom International Inc. All Rights Reserved. MTV and all related titles and logos are trademarks of Viacom International Inc.