by Russ Frushtick

In a zombie apocalypse, a weapon is a must-have, and while traditional weapons like baseball bats and crowbars will keep you alive for a small amount of time, the true survivors are going to be packing custom gear. "Dead Island" attempts to replicate this with custom weapons designed based on blueprints scattered around the zombie-filled island of Banoi.

These custom weapons require a blueprint to unlock, at which point you can build the weapons at any work bench, presuming you have the ingredients. These usually require a base weapon, paired with seemingly-random objects scattered throughout the world.

Since you often won't know what random objects are of value until you find the blueprint, we thought it would be a good idea to collect all of the blueprints we've found so far and list out their descriptions, as well as the required ingredients to make them. We'll be updating this list as we find more, so stay tuned.


by Matt Clark

Look, I don't know where the rest of you are hiding all this "collector's edition" expendable income, but please send some of it my way. It seems that with each announcement of a super-duper version of any given triple-A title, the price keeps raising in increments of at least $20. Last month, we found out that the "Batman: Arkham City" collector's edition will empty your bat-wallet for $100. Then, came word of the "Lord of the Rings: War in the North" limited edition that is so hardcore, you will gladly hand over $130 to wear an arrow quiver to the local GameStop every Tuesday.

Today, Bethesda has announced the collector's edition of "The Elder Scrolls V: Skyrim," and I hope you've been saving some rare dragon scales somewhere, because it's $150.


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